I agree that Orange and red are a bit hard to distinguish.
Also, it would be nice if there were a way to deselect the tile when you've selected it from the side panel but don't want to use it. That would minimize accidental placement.
This was a beautiful little experience and it ran perfectly fine and bug free on my decade old linux thinkpad, good job with that. Once this is finished, you should release it on mobile, it's perfect when waiting at the bus stop.
Only critique at this point would be the outline colors in the left bar. Green and grey are fine, the rest all being a bunch of red/brown/beige is too hard to differentiate at a glance.
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Great game! Nice teaser on reddit :)
I would love to have a version where the keyboard could be used to turn the world. Or a drag and drop way to turn it...
I have a laptop with touch pad... complex to use the third button.
Thank you. Yeah, it would be hard to play with touchpad.
Very nice game.
Nice game made by a friendly dev, looking forward to playing the full game!
This game is amazing. Thank you for creating it.
I agree that Orange and red are a bit hard to distinguish.
Also, it would be nice if there were a way to deselect the tile when you've selected it from the side panel but don't want to use it. That would minimize accidental placement.
Thank you.
This was a beautiful little experience and it ran perfectly fine and bug free on my decade old linux thinkpad, good job with that. Once this is finished, you should release it on mobile, it's perfect when waiting at the bus stop.
Only critique at this point would be the outline colors in the left bar. Green and grey are fine, the rest all being a bunch of red/brown/beige is too hard to differentiate at a glance.
Hey, thanks for trying out the game. I will think about how to improve outline visibility.